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165 products

  • Save -10% Dungeons & Dragons 5th Edition: Eberron - Forge of the Artificer PRE-ORDER

    Dungeons & Dragons 5th Edition: Eberron - Forge of the Artificer PRE-ORDER

    Expected release date is 9th December 2025 Welcome to Eberron, where magic meets wondrous inventions.  Play as the Artificer: the ultimate creative class. You're not just an inventor or spellcaster. You're an innovator, a bold-hearted visionary, with the potential to change the world. Creativity and ingenuity are your best weapons. Awaken your potential as master of the forge with this rules expansion for fifth edition Dungeons & Dragons. PLAY THE ULTIMATE CREATIVE CLASS - Become a master of magical inventions with the revised Artificer class, redesigned for the new Core Rules 5 ARTIFICER SUBCLASSES - Choose from 4 revised Artificer subclasses and 1 new subclass: the Cartographer SPARK NEW CHARACTER IDEAS - Explore 5 revised species, 18 backgrounds, and 28 feats, including the redesigned Dragonmarks, which are no longer species-locked EXPERIMENT WITH NEW OPTIONS - Eberron: Forge of the Artificer includes new spells, bastions, and magic items CRAFT EXHILIRATING ADVENTURES FOR YOUR PARTY - Use 3 different campaign models with guidance for building fantasy noir, political thriller, and pulp adventure campaigns in the world of Eberron OVER 20 NEW MONSTERS - Create imaginative D&D encounters with over 20 new monsters, each inspired by a campaign model

    £25.00 £22.50

  • Save -10% Dungeons & Dragons 5th Edition: Eberron - Forge of the Artificer (Alternate Cover) PRE-ORDER

    Dungeons & Dragons 5th Edition: Eberron - Forge of the Artificer (Alternate Cover) PRE-ORDER

    Expected release date is 9th December 2025 Welcome to Eberron, where magic meets wondrous inventions.  Play as the Artificer: the ultimate creative class. You're not just an inventor or spellcaster. You're an innovator, a bold-hearted visionary, with the potential to change the world. Creativity and ingenuity are your best weapons. Awaken your potential as master of the forge with this rules expansion for fifth edition Dungeons & Dragons. PLAY THE ULTIMATE CREATIVE CLASS - Become a master of magical inventions with the revised Artificer class, redesigned for the new Core Rules 5 ARTIFICER SUBCLASSES - Choose from 4 revised Artificer subclasses and 1 new subclass: the Cartographer SPARK NEW CHARACTER IDEAS - Explore 5 revised species, 18 backgrounds, and 28 feats, including the redesigned Dragonmarks, which are no longer species-locked EXPERIMENT WITH NEW OPTIONS - Eberron: Forge of the Artificer includes new spells, bastions, and magic items CRAFT EXHILIRATING ADVENTURES FOR YOUR PARTY - Use 3 different campaign models with guidance for building fantasy noir, political thriller, and pulp adventure campaigns in the world of Eberron OVER 20 NEW MONSTERS - Create imaginative D&D encounters with over 20 new monsters, each inspired by a campaign model

    £25.00 £22.50

  • Save -10% Epic Encounters: Lair of the Red Dragon

    Epic Encounters: Lair of the Red Dragon

    1 in stock

    Grab an EPIC encounter for your next fantasy roleplaying game! Made for new and experienced players, every Epic Encounters set features an all-in-one boxed encounter that’s 5e compatible and ready to play. Lair of the Red Dragon will plunge you straight into battle with a fiery red dragon. Inside, you’ll find everything you need to run a thrilling encounter, including a HUGE red dragon mini (with an 11-inch wingspan!) and enough prompts and stats to set your imagination alight. Use Lair of the Red Dragon as a standalone encounter or as part of a new or existing RPG campaign. Want to raise the stakes? Then combine this set with Shrine of the Kobold Queen for a truly epic experience! What's in the box? 1 Red Dragon Miniature (11-inch wingspan, 4.5 inch height) Double-Sided Game Mat Adventure Book (with Monster Stats) Tips and tricks for running an awesome encounter (that work for any roleplaying game)

    1 in stock

    £60.00 £54.00

  • Save -10% Star Wars RPG: Edge of the Empire

    Star Wars RPG: Edge of the Empire

    1 in stock

    Participate in grim and gritty adventures in places where morality is gray and nothing is certain. Ply your trade as a smuggler in the Outer Rim, collect bounties on the scum that live in the shadows of Coruscant, or try to establish a new colony on a planet beneath the Empire’s notice. In Edge of the Empire, every character has a past worth a story, your every step can lead to riches or peril, and you can visit the shadiest and most remote locations in the Star Wars universe. The Core Rulebook contains all the information players and GMs need to create from scratch the memorable characters that will populate their campaigns. At the heart of character creation in Edge of the Empire is the idea that each character enters his or her first adventure with a history, and the baggage of some pre-existing obligations.

    1 in stock

    £50.00 £45.00

  • Save -10% Dungeons & Dragons 5th Edition: Heroes of the Borderlands Starter Set

    Dungeons & Dragons 5th Edition: Heroes of the Borderlands Starter Set

    The Heroes of the Borderlands Ultimate Bundle is your complete gateway into the world of DUNGEONS & DRAGONS, combining the fast, collaborative storytelling of the board game with the powerful digital tools of the Digital Adventure Pack. With everything needed to start playing in minutes, this is the ultimate way to explore the Borderlands and create unforgettable memories together with your friends. Contents: A Quick-Start Guide to start playing in minutes 1 play guide and 3 adventure booklets for Dungeon Masters 4 iconic D&D classes for players to choose from: Cleric, Rogue, Wizard, and Fighter Over 200 game cards for backgrounds, species, spells, equipment, magic items, monsters, NPCs, and more 18 maps for the Caves of Chaos Valley, the Keep on the Borderlands, and the Wilderness Over 200 tokens, including resources, monsters, and terrain Combat Tracker that teaches new Dungeon Masters how to track initiative effectively Set of 11 dice

    £45.00 £40.50

  • Nolzur's Marvelous Miniatures - Dire Troll Paint Night Kit

    Nolzur's Marvelous Miniatures - Dire Troll Paint Night Kit

    Out of stock

    Paint Kit Includes Everything You Need! 1 x D&D Nolzur’s Marvelous Miniature: Dire Troll 12 x Expertly curated Vallejo colors 2 x Brushes 1 x Water pot and the ability to use the blister pack as the paint palette! Access to an expert step-by-step tutorial by Den of Imagination

    Out of stock

    £15.00

  • Convict-ion

    Convict-ion

    4 in stock

    he story takes place in a “prison”, and you play as one of the CONVICTED—characters with CONVICTIONS.Each of you has a CONVICTION—a belief that guides you through life.Each of you has a CONVICTION—a deviant act or trait that the society labels as a crime.Both your CONVICTIONS—internal sense of self and struggle with social norms—manifest into a special ability called GENDER.Embody your GENDER to find the truth and break free from your assigned fate. TTRPG inspired by Life is Strange, JoJo's Bizarre Adventure, Persona, as well as the philosophy of Butler and Foucault CONVICT-ION is a tabletop role-playing game that uses a modified version of the Belonging Outside Belonging system. (It can be played with or without a GM.) Each player takes on the identity of a Convicted—one of the protagonists of the story. During the game, the players also take part in building the world their characters inhabit, and help narrate the consequences of their actions. CONVICT-ION can be played with or without a pre-made scenario. The game is its own System Reference Document (SRD) in which you tell the story of delinquents struggling against a system which aims to "normalise" them. To play the game, you would need: 3-6 players including the facilitator—potentially works with 2-7 players in Guided Play 2-4 hours—for a shorter playtime, run this game with Guided Play and a pre-made scenario Writing materials—printouts are optional, but they would make running the game easier A bunch of tokens (~5 per player)—poker chips, cigarettes, instant ramen, dice, or anything you can find (Writing materials and tokens can be substituted with digital equivalent when playing online) "Existence is Queer" is the first scenario of the game, where teenagers investigate the mysterious disappearances in an isolated coastal town. The second scenario "Life is/in a Prison" is set on a prison barge in the dystopian future, where GENDER wielders are drawn together as prisoners of fate. Content warnings Gaming is supposed to be fun for everyone. In CONVICT-ION, the players are working collaboratively to tell a story, and no one plays to “win”. It is the duty of the players to ensure a safe environment for each other using TTRPG safety and support tools. By default, the game deals with incarceration (or at least, a metaphor for it), characters being denied their autonomy, threat of violence, unjust authority figures, and abuse of power by those who are supposed to protect the vulnerable. For the scenario "Existence is Queer", the content warnings are: school, kidnapping, disappearance and death of minors, grief, losing control of one’s body, abusive teaching staff, grooming, medical horror. For the scenario "Prison is/in a Prison", the content warnings are: incarceration, abusive prison staff, gang violence, mental manipulation, mention of suicide, grooming, cult. (Due to the open-ended nature of TTRPGs, the elements mentioned in the content warning can easily be toned down. Players should discuss with each other what topics they are comfortable with, and what to avoid.) Creators Bio CONVICT-ION is designed, written and illustrated by W.H. Arthur, with sensitivity consulting by Chloe Montgomery. W.H. Arthur (佢*/he/they) is a neurodivergent British East Asian game designer. After spending most of his life trying to fit in, Arthur is fed up with social norms and societal expectations. He puts his feelings into words and wrap those words around game mechanics. *Pronounced heoi5 or keoi5 Chloe Montgomery is one half of Biscuit Fund Games (Tournament Arc, Goblin Country), and the other half of the Game Soup podcast. When she's not busy with work, she looks after her cat named Holmes, who takes up too much of her time. Yes, she stole her name from Life is Strange. Designer Notes CONVICT-ION is a deeply personal game on my exploration of identity. My experience as a neurodivergent ethnic minority in the West is inherently non-binary. Throughout my life, I struggled with the social norms of being AMAB, and I find it difficult to separate masculinity with toxicity. I feel that I have to constantly push back at masculinity in order to express my emotions and be vulnerable. I would rather be perceived as human instead. I was reading queer memoirs and gender theory in the past few months, and they inspired me to make gender a major theme of the game. In particular, Gender Queer by Maia Kobabe and All Boys Aren't Blue by George M. Johnson are two memoirs that I resonate with. Judith Butler's words on gender and social norms and on identity and performativity have encouraged me to rethink my relationship with gender and identity, and influenced how I approach gender in this game. The exploration of genders in this game is also inspired by Avery Alder's Dream Askew and Jay Dragon's Sleepaway, where players get to pick genders outside of the established terms. I started reading Michel Foucault's works after I finished the initial draft of the game. The metaphorical "prison" setting of the game comes from the feeling that many aspects of our modern day society are run like prisons. Foucault articulated that idea in his writing and provided rationale of how it came to be.

    4 in stock

    £4.20

  • Save -10% In Memoriam - Vampire the Masquerade 5th Edition PRE-ORDER

    In Memoriam - Vampire the Masquerade 5th Edition PRE-ORDER

    There’s No Escape from Your Past… You’ve been dead longer than you were alive. You’ve witnessed the passing of every mortal from your first life — through violence, disease, or the relentless march of time — while you, undying, remain bound to this world. Your nights are haunted by the echoes of history, from the distant whispers of two centuries past to the cataclysmic World Wars and the rise of the modern era. Embrace the mantle of the noveaux elders, the ancillae who have seized power in the absence of the true elders, many of whom have now fallen or been beckoned away. Become a Kindred of 100, 150, or even 200 years. Detail your backstory and relive the formative trials and tribulations that forged you into the monster you are today. Command the night with the power of centuries behind you with In Memoriam for Vampire: The Masquerade. (from the back cover)

    £38.00 £34.20

  • Dungeons and Dragons 5th Edition: Tasha's Cauldron of Everything

    Dungeons and Dragons 5th Edition: Tasha's Cauldron of Everything

    Out of stock

    The wizard Tasha, whose great works include the spell Tasha's hideous laughter, has gathered bits and bobs of precious lore during her illustrious career as an adventurer. Her enemies wouldn't want these treasured secrets scattered across the multiverse, so in defiance, she has collected and codified these tidbits for the enrichment of all. Baked into this book are rules options for all the character classes in the Player's Handbook, including new subclasses. Thrown in for good measure is the artificer class, a master of magical invention. And this witch's brew wouldn't be complete without its new artifacts, spellbook options, spells for both player characters and monsters, magical tattoos, group patrons, and other tasty goodies. Tasha has never been shy about sharing her keen insights, and this book is sprinkled with the archmage's musings on everything from her wizardly rivals to the nature of the multiverse. Herin, she offers a taste of the great power that awaits adventurers everywhere!

    Out of stock

    £35.00

  • Dungeons and Dragons 5th Edition: Baldur's Gate - Descent into Avernus

    Dungeons and Dragons 5th Edition: Baldur's Gate - Descent into Avernus

    1 in stock

    Welcome to Baldur’s Gate, a city of ambition and corruption situated at the crossroads of the Sword Coast. You’ve just started your adventuring career, but already find yourself embroiled in a plot that sprawls from the shadows of Baldur’s Gate to the front lines of the planes-spanning Blood War! Do you have what it takes to turn infernal war machines and nefarious contracts against the archdevil Zariel and her diabolical hordes? And can you ever hope to find your way home safely when pitted against the infinite evils of the Nine Hells?• This heroic Dungeons & Dragons adventure book takes players from levels 1 to 13 as they journey through Baldur’s Gate and into Avernus, the first layer of the Nine Hells.• Baldur’s Gate is among the most iconic locations in all of fantasy culture. A mist-cloaked metropolis on the Sword Coast, it’s a place of history and a home to heroes.• The book introduces the epic Infernal War Machines to fifth edition D&D—battle-ready vehicles which you can customize as you blast off into the Blood War.• Dungeons Masters will entice their heroes with devil’s deals, a unique set of game mechanics designed to lure adventurers with the ultimate temptations of power and treasure. • Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming. Fifth edition D&D draws from every prior edition to create a universally compelling play experience

    1 in stock

    £35.00

  • Save -10% Call of Cthulhu 7th Edition Investigator Handbook

    Call of Cthulhu 7th Edition Investigator Handbook

    2 in stock

    From the back cover:  “We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far.” —H.P. LovecraftWill you stand against the horrors of the night?Whether learned professor, nosy journalist, or hard-hitting detective, investigators need all the help they can get. Let this book be your guide. The Investigator Handbook is an essential player’s aid for the Call of Cthulhu roleplaying game.Written for those who will be playing the roles of investigators, the Investigator Handbook contains expanded rules for creating players characters, a wealth of over 100 occupations and skill descriptions, as well as guidance on getting the most from the game. What’s more, there’s a range of organizations for your investigator to belong to, detailed information about the classic 1920s setting, equipment and weapons for both the 1920s and modern day, and expert tips and advice for all budding investigators.No self-respecting investigator of the Cthulhu Mythos should be without it!User summary:Sourcebook for players expanding on the investigator (player character) options offered in the 7th edition core rulebook: not required for play. Includes 112 investigator occupations. A reference section provides notes on converting characters from previous editions.

    2 in stock

    £38.00 £34.20

  • Save -53% Let Sleeping Gods Lie

    Let Sleeping Gods Lie

    1 in stock

    An Adventure Suitable for Characters with 3-5 Current Resources.Welcome to the introductory adventure for Fragged Empire. This free form scenario is just one possible adventure the characters can undertake in the Fragged Empire universe. This mission is designed around some of the core themes of the book: post-post-apocalypse, ancient tech and interspecies communications.   The JobThe crew of “The Ransom” is hired by a Corp contact to salvage the remains of a living Nephilim warship which has recently floated out of the Monopoly Asteroid Belt. The characters are racing against a rival who they’ve tangled with before. The first to get to the ship gets it and the valuable salvage it promises. But ancient warships are not to be trifled with, and this one isn’t dead - merely hibernating. It wants the PCs to become its new crew so it might fulfil its 100 year-old mission to destroy a weapons platform in the Haven system. The only problem is that weapons platform is now a thriving colony, but there’s no reasoning with this alien vessel of war.   The LeviathanNot so much a personality as a creature on the verge of becoming a persona. Leviathan is old, possesses over a century of memories and has been alone for too long. The ship is unstable, unstable as a dog long without its master. The ship is depressed, still grieving and clinging to the single purpose for which it was designed-battle.

    1 in stock

    £12.00 £5.70

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